This is the cardboard arcade that we created during design time. In this game, you have to toss the marbles into the hole or the baskets for points. The goal of the game is to have the highest scored point using three tries.

During the making of our game, my biggest obstacle is brainstorming. After several hours of intense brainstorming, we came upon a plan. The plan is to make a basketball alike game with a ball contractor system in the game. When we started making the game, there are some really important skills that I learned. For example, how to use less hot glue and maintains a more sturdy cardboard structure.

One thing I’d like to change is inventing a better ball contractor. Around 30-40% of the time that the marbles will get stuck because the ball contractor doesn’t work well. Also, I would game more eye-catching, so it’ll draw more attention to my game.

One piece of advice I would give a future student doing this project is to use your time properly. In this design class, there’s not much time for creating.

Overall, I think this product was successful because I like how does this game functions well during the arcade day!

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