Cardboard Arcade Game: Whack-A-Mole

  • My biggest success was the hammer part of the game. It was quite successful and turned out really cool. We were using a lot of different tools for the hammer and I felt like it was also one of the hardest parts of our design
  • If I did this again, one thing I would do differently would be the “moles”. When we started playing the game, the strings started breaking for the moles, so we had to do a different approach and cut off the strings
  • One piece of advice I would give a future student doing this project would be not to rush, and also focus more of your time on adjusting the actual functional features of your game. Also, it is important to have a lot of fun while making your cardboard arcade game.


 

  • Overall, I think this product was successful because we had a good collaboration and we were able to finish the game. Also, we had fun with the 4th graders hitting our heads while we were inside our game.
  • Skills that I learned or developed are some of my skills while operating big machines. I had to learn how to use a lot of the machinery when I made the hammer because it required cutting and shaping the foam. So, it took a lot of challenges but I felt like I learned.

31. May 2021 by Jasmine
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