First design:
The end result of my product was derived from a series of ideas that led to my final design. The first prototype I chose to create began with me contemplating what type of product I would require the most, which I was also missing during that time. I decided that a ruler would be my top choice. I decided it would be around 15 centimeters long, with many decorations and patterns on it to make it look better. However, soon after designing this, I realized that a ruler would be too unchallenging and undemanding to create. Hence, I decided to change my design by redesigning my pencil case. Although I was not missing one at a time, I felt like I could make another higher-quality one that would also look better.
Second design:
The second design is the first version of my pencil case. I decided on similar dimensions to the one I was currently using, around 16 centimeters in length, 4 centimeters in width, and 3 centimeters tall. On the exterior, I decided on a clean look, without many decorations. For the interior, I decided to create 3 compartments. the first, or the biggest, would contain the pens and pencils. The second, a smaller one, would hold the erasers. The last one would be the smallest, long and skinny, holding a ruler. I then moved on to the mechanics – how the case would open/close, how would the closed case stick together, etc. I decided to make the top of the case possess a longer width. This way, I could preserve the clean look, while giving it an easy way to open and close it. I decided on hinges that would connect the top and the backside. The hinges would also be small, also in the goal of preserving the clean feeling of the case. Lastly, I settled on magnets that would be stuck on the interior of the top of the case and the bottom. This way, the magnets would hold the box together when closed, and prevent it from spilling its contents if it was accidentally opened.
third design:
However, soon after I made the isometric view, I realized that it looked too clean – bland and mundane. This caused the case to enter its next design stage. I decided to counter the product’s blandness with multiple decorations. I decide on geometric patterns, which after I drew on the model, found that it suited the case very well. I would preserve the other features of the case, such as the stain, the compartments, the magnets, etc.
Final design:
I decided to stick to this version to create my first paper prototype of it. It came together nicely, however, I realized that the case would be far too small to be efficient and effective at carrying my supplies. So, I decided to enlarge my case with a scale factor of around 1.2. This decision would bring me to my final design. After expanding the dimensions of the box, I created it inside Fusion and printed it. After I assembled each of the parts, I found no errors with the design, only small ones such as mistakes I made while creating the individual parts in Fusion. After fixing it, I printed it in wood, stained it, and assembled it.
Summary:
Overall, I would rate my final product 9/10. It solved almost all my issues with carrying pencils and other tools, and the exterior including the interior looks great. However, the reason why I removed the final point is due to errors I made while assembly. Many of the wood pieces, after laser cutting bent, which is still apparent in my case if you look hard enough. Another is the inconsistency in the staining process. Many parts are lighter than others. It also caused the case to become sticky, which less than before, can still be felt on the texture of the case. Lastly, I rushed the assembly of the individual parts, which led to many errors, such as the nails, which broke some small parts of the surface of the top cover off, along with me using hot glue for magnets, which caused a big glob in the place where the magnets currently rest.
What skills did I grow during the process of designing and creating?
I grew and developed many skills during the process of designing the pencil case. The biggest skill that I grew is definitely my ability to plan products in stages, or my problem-solving skills. My plan required multiple design stages, which taught me how much design stages impact the final look and feel of the product. However, there were also many challenges and obstacles among the way, which made me think about them and solve them. The second skill I grew was learning new software. In this case, fusion. I learned many different ways of creating different shapes and adjusting them, which allowed me to create my pencilcase. The tools involved with creating those shapes will be no doubt very useful for me in the future. The final skill I grew was assembly and staining. This project was the first time I had ever done both, meaning that it was an entirely new experience for me to learn from. I used to think that assembly would be the easiest part of all of them, however, I quickly learned the hard way that it would be one of the hardest. In the planning and design stages, if something went wrong such as a measurement or angle, you could adjust it back. However, there would be no room for adjusting a mistake in assembly and staining, as they are permanent. Nonetheless, I have learned from this process, and now I understand it well enough to make fewer inaccuracies while designing and assembling a product.
Reflection on my product:
- What tips and tricks will I give to the upcoming PD students next year?
There are many tips I would want to give the upcoming PD students next year. The first would be to plan ahead. Planning ahead is an extremely important step in designing a good product. It allows you to see what you want to create before you even start, allowing you to make the process of designing and creating a lot smoother whilst making your product higher quality. Planning ahead also allows you to see future obstacles that may get in the way of creating your product, which makes it easier to find solutions to them. Another tip that I would give is to contemplate whether or not your design will be good for long-term use. If the design of the product is based on something which you may lose interest in, you may dislike the product and ultimately stop using it. A way around this is to contemplate the most essential tools you have used almost every day for the past few years, (for me, a pencilcase) and think how you can redesign it to better suit your needs.
- What would I do differently if I was given the chance to restart from scratch?
If I were to restart from scratch, the first thing I would do is to correct the unseen mistakes that I made while designing my pencilcase. For example, I would rather have sanded the wood before I stained it, as it would make the wood much smoother and more appealing. I would also correct some design mistakes that I made on Fusion. For example, I did not consider the corners of the case when I applied the fingers, leading them to create a small empty space.
- What do I want to change or add to the course that would make it better?
More time would be much better, especially in the final few classes. I think we could spend less time studying creating the isometric view and the paper prototype, as although they were useful things to learn, they took a lot of time and classes that I think would be more beneficial for fleshing out the final product.
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